SCRIPTING FOR IM MODULE
UNITY
ROLE: GAME DESIGN & DEVELOPER
Resonant
Deep
An interactive media project exploring the intersection of sound, environment design, and scripted gameplay mechanics.
[GAMEPLAY_FOOTAGE]
[PROJECT_OVERVIEW]
About the Project
Resonant Deep is an interactive media experience built in Unreal Engine as part of the Scripting for IM module. The project explores how sound and environment design can be driven by scripted systems, creating a space where audio becomes an active gameplay element rather than a passive backdrop.
The project demonstrates a full pipeline from concept through design and implementation, with a focus on scripting logic, player feedback systems, and cohesive audio-visual direction.
[MY_CONTRIBUTIONS]
What I Did
01
Game Design & Concept
02
Unreal Engine Scripting
03
Environment Design
04
Audio Interaction Systems
05
Player Feedback & UI
06
Visual Style & Lighting
[SCREENSHOTS]
Gallery
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[CREDITS]
Team
Game Design & DeveloperDuncan Wilson
ModuleScripting for IM
EngineUnreal Engine
PlatformPC (Demo)